Uses and Gratifications Theory is a popular approach to understanding mass communication. The theory places more focus on the consumer, or audience, instead of the actual message itself by asking “what people do with media” rather than “what media does to people” (Katz, 1959). It assumes members of the audience are not passive but take an active role in interpreting and integrating media into their own lives. The theory also holds audiences responsible for choosing media to meet its needs. The approach suggests that people use the media to fulfill specific gratifications. This theory would then imply that the media compete against other information sources for the viewer’s gratification.
This theory can work well for me when designing my front cover, there are 4 points to this theory that can all be included within my cover.
a) The need for information about our geographical and social world (news and drama)
b) The need for identity, by using characters and personalities to define our sense of self and social behaviour (film and celebrities)
c) The need for social interaction through experiencing the relationships and interaction of others (soap lives and sitcom)
d) The need for diversion by using the media for purposes of play and entertainment (game shows and quizzes).
I believe B is the one that will benefit me the most when coming to design my front cover. I could use this theory to decide just want I want to have on the cover, but also when deciding what story to use. With music magazines often publicising famous people, the public will often notice there idols or people they admire on the front cover. I could use this to my advantage and if I was to use a famous person, then it is more than likely to get noticed. This theory states that people have a need to identity that they may model themselves on that person or people, whether it is by their actions, the clothes they wear, or what they say. It also says that the public will take an interest into the lives of the famous person, (e.g. relationships, feuds, friendship) so my story could relate to these and maybe attract a wider range of people. I could also use C to my advantage, this says that people will often talk about what they have heard in the news or about some famous people, so if my story is interesting and has a major talking point then it could sell a lot more and get more attention.
